Tank Hard!

Honeyed Holiday Ham

Posted on: January 1st, 2008 by Bizzam

EDIT:  Well, I hope not too many people took my advice.  Today when I hover over the Ham, it shows as only having 24 hour duration…

So I don’t always take advantage of the seasonal events in WoW, especially when I have very limited playtime as was the case over the holidays this year. I just happened to be in Thunder Bluff today and clicked on the Smokeywood Pastures vendor and noticed this little beauty:

[Honeyed Holiday Ham]

I thought, hey, nice, a cheap, vendor sold +20 Stamina food that lasts 30 minutes! I thought surely you could only buy 1 stack, just like the Skyguard Rations, so I bought up a stack, and then bought another stack, and then another! It appears you can buy an endless supply of these!

At 1.6 gold per stack, this is the most cost effective +20 Stamina food item in the game. So hustle up and buy up a ton of these to mail off to a bank alt before the vendors pack up their goods until next year!

Posted by Bizzam

It was June 2006. I wanted my computer to function properly but my computer disagreed. I tried everything, troubleshooting from my computer at work, calling tech support, opening up the box and staring at the insides, shouting racial slurs, quietly weeping in a corner? you know, the usual. I wasn’t going to get the old girl up and running without a major overhaul so I figured I might as well just buy a new computer. I found one that I thought would suit my needs and started to haggle. I got a price I liked and the salesman said I could pick up two pieces of software for free to seal the deal. I grabbed Civilization 3 because I had played the original way back when and I grabbed WoW since I had heard good things and I played Warcraft 2 back in the day and had a lot of fun with it. I installed WoW first and to this day Civ III remains unopened.

 Tanking

I tried to find a picture to represent tanking

It was my first foray into an MMO and I didn’t know anything about anything. The description of warrior sounded good and I figured it wouldn’t be too difficult play if I just had to hit stuff with a sword. I remember getting in a group for SM and one of the other guys asked if I was protection and I didn’t know what the hell he was talking about. I put talent points in stuff like improved demoralizing shout (used to be in the arms tree) and improved thunderclap which seemed like protection talents to me so I told him I was a mix. I had no idea that there were multiple talent trees. I remember getting the quest for berserker stance and reading the quest text and thinking it sounded like pvp. I didn’t like pvp so I didn’t do the quest till level 45 or so. I was the noobiest noob ever to noob. But I slowly picked up knowledge and I made some friends in a casual raiding guild that I eventually joined. It took until about halfway through Molten Core for me to really start figuring out how to tank.

Aerie Peak was launched just before Naxx was opened. That meant that nobody on our server got to do end-game in Vanilla WoW. The most progressed guild killed one boss in Naxx. My guild was working on Firemaw when TBC launched and we were one of the top 5 progression guilds on the server. When TBC launched, the gear reset helped our server catch up on progression. Naxx guilds were able to go straight to Karazhan with their tier3 and our server had to farm level 70 dungeons and heroics before going so we weren’t totally caught up, but we were a lot closer. I was in a guild that was a little slower than some other moving through Karazhan but we got the server second kill on Maulgar and a server first on Gruul the week after he got nerfed - almost had him pre-nerf which was quite an accomplishment =/.

Then progression on the server stalled in late April and there was some upheaval and I was a part of forming a brand new guild with the intention of becoming THE raiding guild on Aerie Peak. And it worked too, with the exception of HKM, Gruul and Mag (already killed before we formed) and Lady Vashj (long story?), we got a server first kill on everything and we finished tier6 about 2 weeks ago. We are by no means an elite guild, there are probably 400-500 guilds worldwide that killed Illidan before us, but we do pretty well. MT duty is split between me and the best damn feral druid I have ever seen and we have another tanking warrior on our roster who is one of the few people I trust to tank when I am not there.

I have tanked everything from Lucifron to Illidan (Naxx at level 70 is crazy fun) and I have played with just about every spec you can imagine (17/5/39 + block value + critical strike = super happy fun times tanking). I went from knowing nothing at all about playing a warrior to reading every last bit of info I could find. In the end I am quite pleased I picked a warrior to play. I can’t imagine trying to raid as anything but a tank.

P.S. If you feel the need to check my armory, the character name is Rochelle on Aerie Peak (US).

P.P.S. Despite the name and the female character model, I do, in fact, have a penis (at time of posting).

Posted by Rochelle

So with 2.3 removing the Weapon Skill rating, Expertise was added back in it’s place.  Originally with this change Orcs and Humans had their racial changed from Weapon Skill increases with an added 1% crit.  This was effectively a nerf for tanks who used those racials.

Fortunately, the latest 2.3 patch has changed the 1% crit to 5 Expertise while wielding the required weapons.  What does this mean?  Well, it reduces the chance to be dodged or parried by 1.25%.  For tanks who can take advantage of the necessary weapon, this will translate into more hits, meaning more threat and more rage.

Posted by Bizzam

Are you ready for patch 2.3?

Posted on: November 9th, 2007 by Bizzam

According to a post by Drysc, patch 2.3 is scheduled to go live this coming Tuesday,

The start date for Season 3 is purposefully planned to be one week later than the release of patch 2.3, which is currently scheduled for November 13. We will be closely monitoring the testing of the 2.3 patch, and if it looks like it won?t make the November 13 date, we will announce a delay.

Are you ready?

If you have been planning ahead, maybe you have stockpiled Heroic Badges so you can pick up some of the new Badge Items. It will also be time to rip that Sunder Armor button from your action bar and permanently replace it with Devastate. And of course you could also have stockpiled the mats for the new enchant, [Enchant Weapon - Executioner].

So what are you most looking forward to with Patch 2.3?

Posted by Bizzam

Patch 2.3 Warrior Updates

Posted on: September 27th, 2007 by Bizzam

Since Patch 2.2 went live on Tuesday there has been a flurry of information flying around about upcoming class changes in 2.3. Warriors (and tanking) are no exception! Here is a run down of the changes that are said to be coming for Warriors:

  • Yes, we do plan to reduce the chance for Mace Specialization to occur in patch 2.3, but it will provide 7 rage instead of 6. (Bornakk)
  • We also plan to have healing reduction effects affect all drain spells and abilities. As the example that most people bring up, Mortal Strike will affect Drain Life. (Bornakk)
  • While arms/fury warriors aren’t meant to be as good as protection warriors at tanking, we do plan to make an additional to Tactical Mastery that may help them out. This talent will grant greatly increased threat from Mortal Strike and Bloodthirst when in Defensive Stance. (Bornakk)
  • It may also simplify things a bit to when we make Devastate combine the effects of Sunder Armor into it’s effect and be affected by all talents and items that affect Sunder Armor. We plan to make this happen in 2.3. (Bornakk)
  • The Arms talent Weapon Mastery is going to be significantly changed. Instead of providing 50/100% chance to avoid Disarm effects, it is going to reduce the duration of Disarm effects by 25/50%. The reason for this is that having full immunity with this talent really took the idea of disarming out of the game and we want it to be more viable. (Bornakk)

Several changes in there directed at PVP, but there are some nice tanking changes coming too in allowing Arms/Fury tanks better threat generation as well as the combined effect of Devastate. The Devastate change will be very nice!

Patch 2.3 and you: Warrior edition [UPDATE: Weapon Mastery nerfed] - WOW Insider

Posted by Bizzam