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	<title>Comments on: Upcoming Tanking Changes (Druids &amp; Warriors)</title>
	<atom:link href="http://www.tankhard.com/2009/02/13/upcoming-tanking-changes-druids-warriors/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.tankhard.com/2009/02/13/upcoming-tanking-changes-druids-warriors/</link>
	<description>Tank Hard or GO HOME!</description>
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		<title>By: MADMark</title>
		<link>http://www.tankhard.com/2009/02/13/upcoming-tanking-changes-druids-warriors/comment-page-1/#comment-990</link>
		<dc:creator>MADMark</dc:creator>
		<pubDate>Fri, 18 Dec 2009 20:09:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.tankhard.com/?p=452#comment-990</guid>
		<description>1 application != 1 rank</description>
		<content:encoded><![CDATA[<p>1 application != 1 rank</p>
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		<title>By: Anonymous</title>
		<link>http://www.tankhard.com/2009/02/13/upcoming-tanking-changes-druids-warriors/comment-page-1/#comment-857</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Fri, 20 Mar 2009 04:43:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.tankhard.com/?p=452#comment-857</guid>
		<description>zomg, only 1 aplication? and dmg bonus on devastate?</description>
		<content:encoded><![CDATA[<p>zomg, only 1 aplication? and dmg bonus on devastate?</p>
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		<title>By: Everblue</title>
		<link>http://www.tankhard.com/2009/02/13/upcoming-tanking-changes-druids-warriors/comment-page-1/#comment-800</link>
		<dc:creator>Everblue</dc:creator>
		<pubDate>Mon, 16 Feb 2009 23:14:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.tankhard.com/?p=452#comment-800</guid>
		<description>The armour debuff changes are to reduce the effectiveness of armour debuffs in PVP without breaking PVE.

The stance penalty change is a huge step backwards, since being at 0 rage in PVP = death...

The shield rage change is presumably to improve disc priest viability.</description>
		<content:encoded><![CDATA[<p>The armour debuff changes are to reduce the effectiveness of armour debuffs in PVP without breaking PVE.</p>
<p>The stance penalty change is a huge step backwards, since being at 0 rage in PVP = death&#8230;</p>
<p>The shield rage change is presumably to improve disc priest viability.</p>
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		<title>By: Ebenthorin</title>
		<link>http://www.tankhard.com/2009/02/13/upcoming-tanking-changes-druids-warriors/comment-page-1/#comment-798</link>
		<dc:creator>Ebenthorin</dc:creator>
		<pubDate>Mon, 16 Feb 2009 17:51:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.tankhard.com/?p=452#comment-798</guid>
		<description>I find it interesting that they are trying to reduce the requirement of sunder, but the comments from blues dealing with mana regen are emphasizing the mandatory nature of mana regen abilities.

They are reducing the need to have 1 warrior in the raid, to have warriors spec and inscribe for sunder.

But they are increasing the need to have every single priest and mage to spec/inscribe for the regen while casting talents.

Ahh well, we&#039;ll see what 3.1 brings.</description>
		<content:encoded><![CDATA[<p>I find it interesting that they are trying to reduce the requirement of sunder, but the comments from blues dealing with mana regen are emphasizing the mandatory nature of mana regen abilities.</p>
<p>They are reducing the need to have 1 warrior in the raid, to have warriors spec and inscribe for sunder.</p>
<p>But they are increasing the need to have every single priest and mage to spec/inscribe for the regen while casting talents.</p>
<p>Ahh well, we&#8217;ll see what 3.1 brings.</p>
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		<title>By: Urago</title>
		<link>http://www.tankhard.com/2009/02/13/upcoming-tanking-changes-druids-warriors/comment-page-1/#comment-786</link>
		<dc:creator>Urago</dc:creator>
		<pubDate>Fri, 13 Feb 2009 19:43:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.tankhard.com/?p=452#comment-786</guid>
		<description>Seems like they want to make the Sunder effect slightly less devastating to Clothies in PVP (which... I mean really.. 2-3k armor isn&#039;t helping them anyway, but I&#039;m not a PVP guy.  Maybe Sunder is a problem for them) without gimping it too much in PVE.  Still, if that and Rage conservation while stance dancing are the only things they can find to dork with on Prots, then I&#039;m a happy slab of armored beef.

I am somewhat intrigued with the Bear Shield. From what I&#039;ve seen we&#039;re talking about an extra 800 damage resisted after each Crit, and bears have really pretty good crit%... it COULD be a good deal.  Depends on how much the Armor boost from SotF gets nerfed.</description>
		<content:encoded><![CDATA[<p>Seems like they want to make the Sunder effect slightly less devastating to Clothies in PVP (which&#8230; I mean really.. 2-3k armor isn&#8217;t helping them anyway, but I&#8217;m not a PVP guy.  Maybe Sunder is a problem for them) without gimping it too much in PVE.  Still, if that and Rage conservation while stance dancing are the only things they can find to dork with on Prots, then I&#8217;m a happy slab of armored beef.</p>
<p>I am somewhat intrigued with the Bear Shield. From what I&#8217;ve seen we&#8217;re talking about an extra 800 damage resisted after each Crit, and bears have really pretty good crit%&#8230; it COULD be a good deal.  Depends on how much the Armor boost from SotF gets nerfed.</p>
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