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Frogger

Frogger is maybe the greatest boss fight in all of Naxxramas.  It drops no loot but offers epic lulz.  After Patchwerk but before Grobbulus there is a section of hallway with 3 (or 4?) lines of green slimes that are moving perpendicular to the hallway.  They move pretty slowly and are spaced far enough apart that it’s not too difficult to avoid them.  There is also enough space between the lines for you to stop and wait before moving through the next line.  It’s like the designers added a little tribute to the classic game Frogger.  And here is the really fun part: if you screw it up and get too close to a slime, the slime explodes and kills you… instantly.

A helpful shaman can drop totems in the slimes’ path and they will explode on the totem to create a large space for people to run through and a helpful pally can bubble and run straight into the slimes to destroy them, but what is the fun in that?

Its much more fun to tell people that have never been to Naxx before that if they run directly into the slime they will get a buff that really helps with the next boss – just like looking through the window behind Golemagg to see Ragnaros.  But you can really only do that once and then people will be on to you so you have to be more creative if you are going to get your guild mates killed.  If you stealth or shadowmeld near the slimes, they will stop and ‘look’ at you which screws with the timing.  Dropping a repair bot in the path of the slimes is also a crowd favorite.  But nothing was better than when snowballs did a knockback when you threw them at friendly targets… the carnage was epic.

So there you go, everything you need to know about Frogger.  I am sure some of you will use this information for good and will make sure a bubbled pally clears the path or a shaman drops totems.  And I am sure some will use the information for evil.  I personally m going to try to kill as many of my guild mates as possible.  That’s just how I roll.

 

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Comments

Comment from Urago
Time November 10, 2008 at 1:29 pm

HA! My guild mates have pretty good senses of humor. I may have to try this out on them.

Comment from Shalandra
Time November 11, 2008 at 2:07 am

Running into a slime with shield wall on and watching half the raid die = priceless.

Prot warriors and paladins in our raids always messed around with those things. It’s hilarious. We called it a “skill check”.

Comment from Kudos
Time November 11, 2008 at 7:21 am

Might be interesting to try interveneing your way through it too… see how far you get before you go boom :)

Does the explosion kill everyone standing in range or just the person that actually hits the slime?

Comment from Deathgiver
Time November 11, 2008 at 12:06 pm

seems like blizzard really enjoys these little “mini-game” events. chess in kara, simon says as an ogrilla daily, and im sure theres more that i’ve forgotten. can’t wait to go run through slimes lol.

Comment from Shalandra
Time November 11, 2008 at 3:43 pm

@ Kudos, the slimes will most likely kill the person that touched it AS WELL as those standing next to them. I don’t remember the exact range, nor do I know how you can best describe it. I think the best thing you can do is try it yourself ;) oh, and make sure you take as many warlocks/mages/rogues/huntards/retardins/ etc with you as possible! (not healers, healers are nice)

Comment from Rochelle
Time November 11, 2008 at 11:17 pm

I actually checked some WWS from naxx because I am that bored atm with all the servers down and it looks like the slimes, which are called Living Poison, do around 30k unresistable nature damage to only a single target. With WotLK 30k is not unreasonable for a tank, so hopefully they ramp up the damage on frogger…

Comment from fantastico
Time November 12, 2008 at 2:00 am

im a warlock and set off a slime with an eye of kilrog. that didnt go too well with other guildies

Comment from Shalandra
Time November 12, 2008 at 2:30 am

Are you telling me they don’t AE anymore?

That’s so lame. Damn.

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