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	<title>Comments on: WotLK talent review</title>
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	<link>http://www.tankhard.com/2008/08/24/wotlk-talent-review/</link>
	<description>Tanking Hard since 1876!</description>
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		<title>By: sheldreyn</title>
		<link>http://www.tankhard.com/2008/08/24/wotlk-talent-review/comment-page-1/#comment-333</link>
		<dc:creator>sheldreyn</dc:creator>
		<pubDate>Tue, 26 Aug 2008 13:18:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.tankhard.com/?p=166#comment-333</guid>
		<description>ok repost with less &quot;&quot;

&lt;b&gt;Taste for Blood&lt;/b&gt;
is bugged, it does absolutely nothing currently. My guess is they simply forgot to flag it as NYI

&lt;b&gt;Justified Killing&lt;/b&gt;
Will move back to a prot talent in the next build, I’m quite sure of it. This is a tanking talent, at least it screams it.

&lt;b&gt;Sudden Death&lt;/b&gt;
I will simply never ever spec for it in its current state. Sorry but I am already rage starved, I won’t dump all my rage in an ability that doesn’t scale much. If it did allowed for a free execute (base dmg and still regardless of the target’s HP) on the other end, I *might* take it until I outscale it.

&lt;b&gt;Unrelentless Assault&lt;/b&gt;
Could be great, could suck, it will depends mostly if the taste for blood really really allows for a full 5 seconds of Overpower availability (which could allow us to use it as much as 3 times if you have an excellent response time and low latency, but in most case it will still be 2 overpowers) if not I won’t put more than 1 point in it

&lt;b&gt;Improved Slam&lt;/b&gt;
I really hope they will make slam stop resetting the swing timer, this would lower our dependence of using a swing timer mod. But I can live without such a buff

&lt;b&gt;Strength of Arms&lt;/b&gt;
I don’t intend of taking this talent, so lackluster

&lt;b&gt;Blood Frenzy&lt;/b&gt;
The former staple ability the 33/28 build has been nerfed pretty hard. Was it necessary ? Maybe, but still 2 pts for 2 %… they should make it 1 pt for 2 %

&lt;b&gt;Trauma&lt;/b&gt;
Your druid and Rogues will love you for that just like they loved you for blood frenzy. Will that be enough to cover the BF nerf ? I doubt it but it’s still better than nothing I guess. It will still provide synergy with your own bleed effects

&lt;b&gt;Wrecking Crew&lt;/b&gt;
I love it, however the loss of flurry makes your attack so slow that it gets hard to stack 5 times. The only occasion I could do so was when I was in Zerker stance and using the usual slam/ms/ww rotation something they seem to want to push out of. They’ll have to work it out. Maybe drop it to a 3 pts talents and provide 5 % per stack instead. Even then you wouldn’t have the effect up all the time.

&lt;b&gt;Bladestorm&lt;/b&gt;
Self CC ? No thanks anyway the only PvE use I see would be for AoE packs</description>
		<content:encoded><![CDATA[<p>ok repost with less &#8220;&#8221;</p>
<p><b>Taste for Blood</b><br />
is bugged, it does absolutely nothing currently. My guess is they simply forgot to flag it as NYI</p>
<p><b>Justified Killing</b><br />
Will move back to a prot talent in the next build, I’m quite sure of it. This is a tanking talent, at least it screams it.</p>
<p><b>Sudden Death</b><br />
I will simply never ever spec for it in its current state. Sorry but I am already rage starved, I won’t dump all my rage in an ability that doesn’t scale much. If it did allowed for a free execute (base dmg and still regardless of the target’s HP) on the other end, I *might* take it until I outscale it.</p>
<p><b>Unrelentless Assault</b><br />
Could be great, could suck, it will depends mostly if the taste for blood really really allows for a full 5 seconds of Overpower availability (which could allow us to use it as much as 3 times if you have an excellent response time and low latency, but in most case it will still be 2 overpowers) if not I won’t put more than 1 point in it</p>
<p><b>Improved Slam</b><br />
I really hope they will make slam stop resetting the swing timer, this would lower our dependence of using a swing timer mod. But I can live without such a buff</p>
<p><b>Strength of Arms</b><br />
I don’t intend of taking this talent, so lackluster</p>
<p><b>Blood Frenzy</b><br />
The former staple ability the 33/28 build has been nerfed pretty hard. Was it necessary ? Maybe, but still 2 pts for 2 %… they should make it 1 pt for 2 %</p>
<p><b>Trauma</b><br />
Your druid and Rogues will love you for that just like they loved you for blood frenzy. Will that be enough to cover the BF nerf ? I doubt it but it’s still better than nothing I guess. It will still provide synergy with your own bleed effects</p>
<p><b>Wrecking Crew</b><br />
I love it, however the loss of flurry makes your attack so slow that it gets hard to stack 5 times. The only occasion I could do so was when I was in Zerker stance and using the usual slam/ms/ww rotation something they seem to want to push out of. They’ll have to work it out. Maybe drop it to a 3 pts talents and provide 5 % per stack instead. Even then you wouldn’t have the effect up all the time.</p>
<p><b>Bladestorm</b><br />
Self CC ? No thanks anyway the only PvE use I see would be for AoE packs</p>
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		<title>By: fustigator</title>
		<link>http://www.tankhard.com/2008/08/24/wotlk-talent-review/comment-page-1/#comment-328</link>
		<dc:creator>fustigator</dc:creator>
		<pubDate>Mon, 25 Aug 2008 02:57:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.tankhard.com/?p=166#comment-328</guid>
		<description>Justified Killing (2 ranks):
This appeared when Stalwart Protector dissapeared from deep protection. Hopefully Blizzard will come to it&#039;s senses and put it where it belongs. Currently it&#039;s so deep in arms you&#039;d have to give up either some of Cruelty or Shockwave to get it for tanking. Riiiiight.
Unrelenting Assault might be a handy talent to pick up if you want to stay arms but need/want to tank(or off-tank) without respeccing. More Revenge can&#039;t hurt. Only problem is now you won&#039;t be spamming Shield Block all the time; You&#039;d need a lot of block, parry, and dodge to make this work. Either that or a lot of incoming attacks.
The only use I could ever see for Sudden Death is if you knew you had bloodrage available; or if for some reason you went this deep in arms and decided you needed to pull out a shield for spell reflecting a mage and your MS would suck with a 1hder.</description>
		<content:encoded><![CDATA[<p>Justified Killing (2 ranks):<br />
This appeared when Stalwart Protector dissapeared from deep protection. Hopefully Blizzard will come to it&#8217;s senses and put it where it belongs. Currently it&#8217;s so deep in arms you&#8217;d have to give up either some of Cruelty or Shockwave to get it for tanking. Riiiiight.<br />
Unrelenting Assault might be a handy talent to pick up if you want to stay arms but need/want to tank(or off-tank) without respeccing. More Revenge can&#8217;t hurt. Only problem is now you won&#8217;t be spamming Shield Block all the time; You&#8217;d need a lot of block, parry, and dodge to make this work. Either that or a lot of incoming attacks.<br />
The only use I could ever see for Sudden Death is if you knew you had bloodrage available; or if for some reason you went this deep in arms and decided you needed to pull out a shield for spell reflecting a mage and your MS would suck with a 1hder.</p>
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