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	<title>Comments on: Good Warrior Talents</title>
	<atom:link href="http://www.tankhard.com/2008/07/15/good-warrior-talents/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.tankhard.com/2008/07/15/good-warrior-talents/</link>
	<description>Tanking Hard since 1876!</description>
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		<title>By: tanner</title>
		<link>http://www.tankhard.com/2008/07/15/good-warrior-talents/comment-page-1/#comment-675</link>
		<dc:creator>tanner</dc:creator>
		<pubDate>Fri, 16 Jan 2009 14:58:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.tankhard.com/2008/07/15/good-warrior-talents/#comment-675</guid>
		<description>yeah i do spam devistate with heroic strike when my shield slam is down but slam and revenge are more important than devistate i rank it as &quot;good&quot;</description>
		<content:encoded><![CDATA[<p>yeah i do spam devistate with heroic strike when my shield slam is down but slam and revenge are more important than devistate i rank it as &#8220;good&#8221;</p>
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		<title>By: Froth</title>
		<link>http://www.tankhard.com/2008/07/15/good-warrior-talents/comment-page-1/#comment-316</link>
		<dc:creator>Froth</dc:creator>
		<pubDate>Tue, 22 Jul 2008 21:33:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.tankhard.com/2008/07/15/good-warrior-talents/#comment-316</guid>
		<description>Ah, I see. Glad to hear you are &quot;back in the saddle&quot;, so to speak. Agreed on the issue of whether Devastate is &quot;good&quot; or &quot;great&quot; , there is simply no reason if you are going that deep in Protection why you wouldn&#039;t take it, and that Shield Slam is definitely the better of the 2 in terms of tanking talents. 

I&#039;m almost 100% certain that AM continues to produce rage even out of combat (thereby slowing depreciation), but I have no proof at the moment, aside from my own experience and the tooltip. Perhaps I will check in later when I something a little more solid.</description>
		<content:encoded><![CDATA[<p>Ah, I see. Glad to hear you are &#8220;back in the saddle&#8221;, so to speak. Agreed on the issue of whether Devastate is &#8220;good&#8221; or &#8220;great&#8221; , there is simply no reason if you are going that deep in Protection why you wouldn&#8217;t take it, and that Shield Slam is definitely the better of the 2 in terms of tanking talents. </p>
<p>I&#8217;m almost 100% certain that AM continues to produce rage even out of combat (thereby slowing depreciation), but I have no proof at the moment, aside from my own experience and the tooltip. Perhaps I will check in later when I something a little more solid.</p>
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		<title>By: Rochelle</title>
		<link>http://www.tankhard.com/2008/07/15/good-warrior-talents/comment-page-1/#comment-315</link>
		<dc:creator>Rochelle</dc:creator>
		<pubDate>Sun, 20 Jul 2008 03:25:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.tankhard.com/2008/07/15/good-warrior-talents/#comment-315</guid>
		<description>I rated devastate as only &#039;good&#039; in comparison to shield slam which is &#039;great&#039;.  Any serious tank will have both so its really just a matter of opinion.
Regarding Anger Management, I don&#039;t think it slows out of combat rage decay.  It used to, but I don&#039;t think it does anymore.  I think it got changed in the Great Rage Normalization Debacle of 2.0.
I think I wrote this post many months ago when my guild was done with progression.  These days we are in progression mode so I have a more defensive build - 10/5/46</description>
		<content:encoded><![CDATA[<p>I rated devastate as only &#8216;good&#8217; in comparison to shield slam which is &#8216;great&#8217;.  Any serious tank will have both so its really just a matter of opinion.<br />
Regarding Anger Management, I don&#8217;t think it slows out of combat rage decay.  It used to, but I don&#8217;t think it does anymore.  I think it got changed in the Great Rage Normalization Debacle of 2.0.<br />
I think I wrote this post many months ago when my guild was done with progression.  These days we are in progression mode so I have a more defensive build &#8211; 10/5/46</p>
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		<title>By: Froth</title>
		<link>http://www.tankhard.com/2008/07/15/good-warrior-talents/comment-page-1/#comment-312</link>
		<dc:creator>Froth</dc:creator>
		<pubDate>Thu, 17 Jul 2008 21:20:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.tankhard.com/2008/07/15/good-warrior-talents/#comment-312</guid>
		<description>I don&#039;t agree that you only rate Devastate as a &quot;Good&quot; talent as opposed to a &quot;Great&quot; 1, and I certainy don&#039;t see any reason why a serious Warrior tank wouldn&#039;t take it, but that&#039;s no biggie. 

I&#039;d also like to take a moment to mention Anger Management, in the Arms tree. Anger Management, for 1 talent point, generates more rage per minute than the additional rage of Improved Bloodrage, which costs 2, you do not have to sacrifice health every time you use it, and it is &quot;on&quot; even outside of combat, which can potentially allow you to do subsequent pulls more rapidly on trash, because it slows the depletion of rage outside of combat. (That is, if you are like me, and relax a bit to let rage build when the last trash mob in a pull is almost dead.)

Granted, rage starvation is far less of an issue for a progression tank, but I find the talent to be a worthwhile investment for anyone who is not leaning at deep endgame content, and perhaps even for those that are. I&#039;m also guessing that you probably have it on your current build, since you say you have 12 points in Arms.

I think you have a very good post here. Keep it up, and good luck! :)</description>
		<content:encoded><![CDATA[<p>I don&#8217;t agree that you only rate Devastate as a &#8220;Good&#8221; talent as opposed to a &#8220;Great&#8221; 1, and I certainy don&#8217;t see any reason why a serious Warrior tank wouldn&#8217;t take it, but that&#8217;s no biggie. </p>
<p>I&#8217;d also like to take a moment to mention Anger Management, in the Arms tree. Anger Management, for 1 talent point, generates more rage per minute than the additional rage of Improved Bloodrage, which costs 2, you do not have to sacrifice health every time you use it, and it is &#8220;on&#8221; even outside of combat, which can potentially allow you to do subsequent pulls more rapidly on trash, because it slows the depletion of rage outside of combat. (That is, if you are like me, and relax a bit to let rage build when the last trash mob in a pull is almost dead.)</p>
<p>Granted, rage starvation is far less of an issue for a progression tank, but I find the talent to be a worthwhile investment for anyone who is not leaning at deep endgame content, and perhaps even for those that are. I&#8217;m also guessing that you probably have it on your current build, since you say you have 12 points in Arms.</p>
<p>I think you have a very good post here. Keep it up, and good luck! :)</p>
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