With the friends and family alpha of WotLK there have been a bunch of ‘leaks’ for new talents and spells.  The exact same thing happened before TBC and has happened before a couple major content patches.  It is possible that these aren’t fake.  It is also possible that I am Abraham Lincoln and Robocop 3 didn’t suck.  Its the internet, you can never know for sure.  But the safe money is that I am not Abraham Lincoln, Robocop 3 sucked and these WotLK leaks are fake.

But speculation is fun and I have a perfectly good soap box so I am gonna preach.

Here are the supposedly new warrior talents: (

  • Titan’s Grip – Allows you to equip two-handed axes, maces and swords in one hand, but you attack 28/26/24/22/20% slower then normal (fury)
  • Strength of Arms – Increases your Strength and total health by 1/2/3/4/5%. (arms)
  • Shockwave – “Sends a wave of force in front of the warrior, causing ${$m3/100*$AP} damage (based on attack power) and stunning all enemy targets within 10 yards in a frontal cone for 4 sec. This ability causes a high amount of threat.” [20 rage, 45 sec cooldown] (prot)
  • Sword and Board – When your Devastate and Shield Slam abilities deal damage they have a 2/4/6/8/10% chance of refreshing the cooldown of your Shield Slam ability and reducing its cost by 100% for 5 sec. (prot)
  • Safeguard – ,”Reduces damage taken by the target of your Intervene ability by 20/40/60% for 6 sec. In addition, your Charge, Intercept and Intervene abilities have a 33%/66%/100% chance to remove all movement impairing effects when used.” (prot)
  • Trauma – “Your normal melee critical strikes increase the effectiveness of Bleed effects on the target by 15/30% for 15 sec.”
  • _Bladestorm – Instantly Whirlwind all nearby targets and for the next 4.5 sec you will perform a whirlwind attack every 1.5 seconds. While under the effects of Bladestorm, you can move but cannot perform any other attacks or abilities but you do not feel pity or remorse or fear and you cannot be stopped unless killed. [25 rage, cooldown: 90 sec] (arms)
  • Stalwart Protector – You gain 1/2 rage every time you parry or dodge an attack.
  • Furious Resolve – Reduces threat caused by attacks in Battle and Berserker Stance by 4/7/10% and increases your total Stamina by 1/3/5%. (fury)
  • Bull Rush – Increases the duration of the Stun effect of your Charge and Intercept abilities by .4/.7/1 seconds. (arms)
  • Unrelenting Assault – Reduces the cooldown of your Overpower and Revenge abilities by 1/2/3 seconds. (arms)
  • Bloodsurge – Your Bloodthirst critical hits have a 33/66/100% chance of reducing the swing time of your next Slam by 100% for 5 sec. (fury)
  • Critical Block – Your successful blocks have a 10/20/30% chance to block double the normal amount. (prot)
  • Shield Break (Level 75, 15 rage, 1m cooldown) – Break down the enemy’s defenses, disarming any shield they have equipped or reducing the chance the enemy will block by 3% for 10 sec.

I am pretty sure that Titan’s Grip was supposed to be a TBC talent, it looks really familiar.  That said, if this turns out to be real it could be pretty cool.  It seems to me that you would probably get the most bang for your buck putting just one talent point in there and spending the other 4 elsewhere.  I have never been accused of being good at dps theorycraft but 8% attack speed increase doesn’t seem all that great and you could probably get a better bonus somewhere else. 

The strength increase from Strength of Arms seems believable but the health increase seems fishy to me considering that there was a blue post specifically saying that there won’t be a huge HP bump going from TBC to WotLK like there was when we went from Vanilla to TBC.

 Shockwave looks like a prot pvp talent and therefore, quite stupid.  I guarantee that all bosses would be immune to the stun so all you are getting is a another threat move on a 45 second cooldown.  Color me unimpressed.  Which I think is something close to chartreuse.

Sword and Board could be great.  But if Blizzard keeps the Sunwell trend going of really hard hitting bosses and tanks with lowish levels of avoidance, then the only thing that restrains threat generation is the global cooldown, not rage generation so that part of the talent would essentially be wasted.  Resetting the CD of Shield Slam would be nice except on similar talents like Preparation for rogues, Readiness for hunters and Cold Snap for mages, the wording is different, Blizzard usually says that the cooldowns will be ‘immediately finished’ not ‘refreshed’.

Safeguard looks like another prot pvp talent.  Yeah…

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