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	<title>Comments on: Raiding Elixirs and Flasks</title>
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	<link>http://www.tankhard.com/2008/02/06/raiding-elixirs-and-flasks/</link>
	<description>Tank Hard or GO HOME!</description>
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		<title>By: Urago</title>
		<link>http://www.tankhard.com/2008/02/06/raiding-elixirs-and-flasks/comment-page-1/#comment-236</link>
		<dc:creator>Urago</dc:creator>
		<pubDate>Mon, 24 Mar 2008 17:16:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.tankhard.com/2008/02/06/raiding-elixirs-and-flasks/#comment-236</guid>
		<description>Sorry for the Thread Necromancy here, but I just have to throw this in.  Flask of Chromatic Wonder is GREAT.  Especially in progression content (since its a flask and doesn&#039;t end on death.)  You benefit from boosts to STR, DEX and STAM as well as a nice increase to all your resistances.  It&#039;s a great way to cover all your bases a little bit more for 2 hours.</description>
		<content:encoded><![CDATA[<p>Sorry for the Thread Necromancy here, but I just have to throw this in.  Flask of Chromatic Wonder is GREAT.  Especially in progression content (since its a flask and doesn&#8217;t end on death.)  You benefit from boosts to STR, DEX and STAM as well as a nice increase to all your resistances.  It&#8217;s a great way to cover all your bases a little bit more for 2 hours.</p>
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		<title>By: Da Don</title>
		<link>http://www.tankhard.com/2008/02/06/raiding-elixirs-and-flasks/comment-page-1/#comment-229</link>
		<dc:creator>Da Don</dc:creator>
		<pubDate>Thu, 13 Mar 2008 03:06:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.tankhard.com/2008/02/06/raiding-elixirs-and-flasks/#comment-229</guid>
		<description>Agree with Dryn.. Potions should be chosen based on what boss and the type of damage dealt  (physical/Magic). But if we are just talking about trash clearing in my opinion go with the armour…. Most trash mobs are physical..</description>
		<content:encoded><![CDATA[<p>Agree with Dryn.. Potions should be chosen based on what boss and the type of damage dealt  (physical/Magic). But if we are just talking about trash clearing in my opinion go with the armour…. Most trash mobs are physical..</p>
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		<title>By: Bizzam</title>
		<link>http://www.tankhard.com/2008/02/06/raiding-elixirs-and-flasks/comment-page-1/#comment-188</link>
		<dc:creator>Bizzam</dc:creator>
		<pubDate>Fri, 08 Feb 2008 19:38:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.tankhard.com/2008/02/06/raiding-elixirs-and-flasks/#comment-188</guid>
		<description>I wish I had included Gift of Arthas as an option.  I&#039;d be curious to know how many people use that one a majority of the time.</description>
		<content:encoded><![CDATA[<p>I wish I had included Gift of Arthas as an option.  I&#8217;d be curious to know how many people use that one a majority of the time.</p>
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		<title>By: Rochelle</title>
		<link>http://www.tankhard.com/2008/02/06/raiding-elixirs-and-flasks/comment-page-1/#comment-184</link>
		<dc:creator>Rochelle</dc:creator>
		<pubDate>Fri, 08 Feb 2008 16:54:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.tankhard.com/2008/02/06/raiding-elixirs-and-flasks/#comment-184</guid>
		<description>I have never really considered using elixir of defense.  I showed up late to the effective health party and never really think in those terms.  I just like the immediate and obvious health bonus I get from major fortitude.  So while I suppose defense is technically more effective, the increased health makes me feel all warm and fuzzy inside.</description>
		<content:encoded><![CDATA[<p>I have never really considered using elixir of defense.  I showed up late to the effective health party and never really think in those terms.  I just like the immediate and obvious health bonus I get from major fortitude.  So while I suppose defense is technically more effective, the increased health makes me feel all warm and fuzzy inside.</p>
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		<title>By: Dryn</title>
		<link>http://www.tankhard.com/2008/02/06/raiding-elixirs-and-flasks/comment-page-1/#comment-180</link>
		<dc:creator>Dryn</dc:creator>
		<pubDate>Thu, 07 Feb 2008 04:31:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.tankhard.com/2008/02/06/raiding-elixirs-and-flasks/#comment-180</guid>
		<description>I choose Fortitude every time. I accept that defence has a slight advantage in overall tank survivability, but not all bosses deal damage that can be mitigated by armour. Even seemingly physical-based bosses, such as Nalorakk in ZA, favour tanks with health rather then armour.

The answer, as with most things, lies somewhere in between the two elixirs. If there is any kind of serious magic or bleed damage, or damage that cannot be mitigated by armour, take fortitude. But for fights where good overall mitigation is a must, gruul for example, go with defence.</description>
		<content:encoded><![CDATA[<p>I choose Fortitude every time. I accept that defence has a slight advantage in overall tank survivability, but not all bosses deal damage that can be mitigated by armour. Even seemingly physical-based bosses, such as Nalorakk in ZA, favour tanks with health rather then armour.</p>
<p>The answer, as with most things, lies somewhere in between the two elixirs. If there is any kind of serious magic or bleed damage, or damage that cannot be mitigated by armour, take fortitude. But for fights where good overall mitigation is a must, gruul for example, go with defence.</p>
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