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	<title>Comments on: Calzowned Downs A&#8217;lar</title>
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	<link>http://www.tankhard.com/2008/01/17/calzowned-downs-alar/</link>
	<description>Tanking Hard since 1876!</description>
	<pubDate>Sun, 23 Nov 2008 14:47:05 +0000</pubDate>
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		<item>
		<title>By: Exanimo</title>
		<link>http://www.tankhard.com/2008/01/17/calzowned-downs-alar/#comment-156</link>
		<dc:creator>Exanimo</dc:creator>
		<pubDate>Fri, 18 Jan 2008 12:10:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.tankhard.com/2008/01/17/calzowned-downs-alar/#comment-156</guid>
		<description>Had the chance to do this boss on my Alt Tank aswell a while back as we were tanks short (and my alt is fully Epic equiped).
I knew the basics but learned quite some stuff throughout the fight, fun to do as a wanna-be tank :)</description>
		<content:encoded><![CDATA[<p>Had the chance to do this boss on my Alt Tank aswell a while back as we were tanks short (and my alt is fully Epic equiped).<br />
I knew the basics but learned quite some stuff throughout the fight, fun to do as a wanna-be tank :)</p>
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		<title>By: Omok</title>
		<link>http://www.tankhard.com/2008/01/17/calzowned-downs-alar/#comment-155</link>
		<dc:creator>Omok</dc:creator>
		<pubDate>Thu, 17 Jan 2008 18:20:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.tankhard.com/2008/01/17/calzowned-downs-alar/#comment-155</guid>
		<description>You can spell reflect the knock back he does when he dive bombs, useful tip  ^^</description>
		<content:encoded><![CDATA[<p>You can spell reflect the knock back he does when he dive bombs, useful tip  ^^</p>
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		<title>By: Rochelle</title>
		<link>http://www.tankhard.com/2008/01/17/calzowned-downs-alar/#comment-154</link>
		<dc:creator>Rochelle</dc:creator>
		<pubDate>Thu, 17 Jan 2008 17:10:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.tankhard.com/2008/01/17/calzowned-downs-alar/#comment-154</guid>
		<description>Grats, thats a really fun fight to tank.  Here are a few more tips for anyone learning the fight:
When going from phase 1 to phase 2 we have everyone grouped up in the north of the room right in front of the big flag with the two tanks between al'ar and the raid.  For whatever reason he always seems to go after one of our shadow priests or warlock right when phase 2 starts so positioning like this means you can be a long way from al'ar so you don't get knocked back and at the same time you will be in a position to pick him up before he kills somebody.
-
If you are quick on the jump down for fire quill you can immediately start running back to the top and be in position before Al'ar lands.  If you are fast enough he won't do his flame buffet at all plus you don’t have any uncertainty in your position like you might have after an intercept so you won't accidentally fal off the platform.
-
All of the tanks in my guild have TankBuddy which is an excellent add-on that will announce taunt resists in addition to a couple other nice features.  So if I get the debuff, I can see if the other tank got resisted and I can pop a dodge trinket or last stand or something while he does a challenging shout or a mocking blow.
-
After a meteor Al'ar will always target the person who made the initial pull.  So you obviously want to keep the armor debuff off that person.  I usually make the pull so to keep the debuff off me, the OT taunts the boss when a melt armor is incoming and then I take it back.  The instant the debuff wears off the OT he taunts again in the hope that Al'ar will debuff him again.  That way the person he attacks after a meteor is usually free of the debuff and you don't have to worry about the OT being on the other side of the room or getting knocked back or anything.</description>
		<content:encoded><![CDATA[<p>Grats, thats a really fun fight to tank.  Here are a few more tips for anyone learning the fight:<br />
When going from phase 1 to phase 2 we have everyone grouped up in the north of the room right in front of the big flag with the two tanks between al&#8217;ar and the raid.  For whatever reason he always seems to go after one of our shadow priests or warlock right when phase 2 starts so positioning like this means you can be a long way from al&#8217;ar so you don&#8217;t get knocked back and at the same time you will be in a position to pick him up before he kills somebody.<br />
-<br />
If you are quick on the jump down for fire quill you can immediately start running back to the top and be in position before Al&#8217;ar lands.  If you are fast enough he won&#8217;t do his flame buffet at all plus you don’t have any uncertainty in your position like you might have after an intercept so you won&#8217;t accidentally fal off the platform.<br />
-<br />
All of the tanks in my guild have TankBuddy which is an excellent add-on that will announce taunt resists in addition to a couple other nice features.  So if I get the debuff, I can see if the other tank got resisted and I can pop a dodge trinket or last stand or something while he does a challenging shout or a mocking blow.<br />
-<br />
After a meteor Al&#8217;ar will always target the person who made the initial pull.  So you obviously want to keep the armor debuff off that person.  I usually make the pull so to keep the debuff off me, the OT taunts the boss when a melt armor is incoming and then I take it back.  The instant the debuff wears off the OT he taunts again in the hope that Al&#8217;ar will debuff him again.  That way the person he attacks after a meteor is usually free of the debuff and you don&#8217;t have to worry about the OT being on the other side of the room or getting knocked back or anything.</p>
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